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Download Punchy! Studio

Press F6 in a world and an animation editor opens over your game, with Punchy! or Punchy! Moves playing your clip as you key it.

Seven Minecraft versions, three loaders

Third Person, Game view on

The game is the preview

You see a clip move in the game before you export it, in both perspectives.

First Person: Play in Game
Camera view
In First Person, the real game camera beside the rig, with Punchy! drawing your unsaved clip.
Play in Game
Plays the clip as an attack, or any action you pick, at the speed Punchy! really plays it.
Game View
In Third Person, Punchy! Moves plays the clip on your own player, seen from the front or the back.

One editor, two mods

A switch in the top bar moves between First Person, which makes packs for Punchy!, and Third Person, which makes packs for Punchy! Moves. Studio opens in the one you used last.

First Person for Punchy!

First Person: a new animation
Animation
Keys for the camera, both arms and both grips, with sounds and events on the timeline.
Model
Punchy!’s first-person item models, with their UVs, painted textures, item clips, particles and physics.
Bindings
The rules that decide which clip Punchy! plays for which item and action.
Library
Your projects and the clips in your packs. Build from Pack turns any pack with Punchy! files into one of your own.

Third Person for Punchy! Moves

Third Person: keying a wave
Animation
Keys for the whole body and the face, with any of 30 easing curves on a key.
Face
Looks, eye shapes painted in up to nine colors, and the look each reaction plays.
Bindings
The compat files that decide when each clip plays, field by field or as Raw JSON with the game’s verdict as you type.
Library
Start a pack, or copy one from your game to build on. The pack in your game stays as it is.

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BisectHostingPartner

Play Punchy! with your friends on a Minecraft server of your own, hosted by BisectHosting.

We get a commission on every server, and it goes back into the mods.

Animate from the keyboard

Studio is laid out like , with a Dope Sheet or a Graph Editor under the stage and number fields you drag to scrub.

I
Insert a keyframe
WER
Move, rotate and scale
T
Pick a key’s interpolation
Space
Play or pause
CtrlTab
Dope Sheet or Graph Editor
F1
The sheet of shortcuts

From first key to pack

The editor at work in seven short clips. Pick a step to watch it, or let them play in turn.

Key a sword swing

Pick a bone, key its rotation on the timeline and play it back.

Select many keys

Box-select keys across bones and move them in time together.

Keys you already know

Pick the Punchy! Studio, , Maya or Blockbench keys the first time you open the editor.

Try it in game

Play the clip in the world from the Test tab while you work.

Decide when it plays

Bind the clip to sword attacks in the Bindings workspace.

Export a resource pack

Save, export and watch Punchy! play the exported clip.

Build from Pack

Turn any Punchy! pack into a new one you can keep editing.

Get Punchy! Studio

Download it from Modrinth or CurseForge. It runs in your own game, so a server needs nothing.

  • On Fabric, add Fabric API.
  • To play clips in the game, add Punchy! for First Person, or Punchy! Moves for Third Person.
Minecraft versions and loaders
Minecraft FabricForgeNeoForge
26.4 snapshot 2 Yes Not available Not available
26.3 Yes Yes Yes
26.2 Yes Yes Yes
1.21.11 Yes Yes Yes
1.21.5 Yes Yes Yes
1.21.1 Yes Yes Yes
1.20.1 Yes Yes Not available

The editor follows your game’s language, in 22 languages.

Learn it step by step

One guide for each mod on our wiki takes you from an empty timeline to your clip playing in the game.